Monster Slayer

Ritual #:
58
Ritual Aspect:
Celestial
Catalyst:
No
Casting Time:
5 Minutes
Type:
Enchantment
Treasure Policy Exempt:
No
NPC Only:
No
Duration:
20 Logistics Periods
May be Extended:
Yes
Target Spirit:
No
Target Body:
No
Target Location:
No
Target Item:
Weapon

Ritual Description:

When this Ritual is chosen, choose a specific type from those presented in this list: Living, Construct, Extraplanar, Undead along with any additions by your local Chapter or Campaign. A character wielding a weapon with this Ritual may, after completing a Killing Blow, announce the name of the Ritual (for example, Killing Blow 1, Killing Blow 2, Killing Blow 3, Undead Slayer). If the Target's type matches the announced Slayer type, it may not call "No Effect" to this Killing Blow no matter its normal immunities or vulnerabilities.

If a character returns to life (via a Life effect, Resurrection, or similar) after receiving an applicable Killing Blow from a matching Slayer, the character will be in intense physical and emotional pain for some time. This Ritual can be particularly tumultuous and even induce pain in a Spirit when a character’s method of returning to life is not instant (like Revive or rejuvenating from a Bottle). Both these types of role play may be refused on the same grounds as Mental Abilities if the player chooses to do so.


Difficulty and Reagents

Difficulty:
Reagent Cost:
Effect:
5
4

Spellcrafting Info

Spellcraft Difficulty:
1
Spellcraft Reagent Cost:
1
Spellcraft Duration:
5 days
Spellcraft Incant:
I CALL UPON THE POWER OF <aspect> MAGIC TO CRAFT THE MONSTER SLAYER <declare choices> Ritual