Magical Claws

Ritual #:
54
Ritual Aspect:
General
Catalyst:
No
Casting Time:
5 Minutes
Type:
Enchantment
Treasure Policy Exempt:
No
NPC Only:
No
Duration:
20 Logistics Periods
May be Extended:
Yes
Target Spirit:
Yes
Target Body:
Yes
Target Location:
No
Target Item:
No

Ritual Description:

A character with this Ritual may have Item(Weapon) Rituals legally cast on their Body. These Rituals may be used only through a character's Claws. If this Ritual is removed or expires while Item(Weapon) Rituals still exist on the character's Body, those Rituals become defunct and do not function (though they still exist in-game and may be otherwise destroyed or expire themselves) until a new Magical Claws Ritual is cast upon the character. This may allow the character's Claws to perform unusual functions.

For example, a Poison Cache Ritual would allow for a Contact Poison to be applied to the character's Claws just like it would a Weapon.

If a character with two Claws activates a 10 minute weapon-specific Ritual on one claw (such as Magic Imbuement), they may only use that Ritual with the claw on which it was activated.


Difficulty and Reagents

Difficulty:
Reagent Cost:
Effect:
10
6