Item Cosmetic Transformation

Ritual #:
47
Ritual Aspect:
General
Catalyst:
No
Casting Time:
5 Minutes
Type:
Manipulation
Treasure Policy Exempt:
No
NPC Only:
No
Duration:
Instantaneous
May be Extended:
No
Target Spirit:
No
Target Body:
No
Target Location:
No
Target Item:
Any

Ritual Description:

Once this Ritual has been cast on an Item, that Item may have minor alterations performed on it until the Item leaves this Circle of Power or until the next Logistics period, whichever comes sooner. These alterations may be made even if the item is normally Indestructible due to other Rituals. Alterations which may be made include such things as scribing new spells or writing in an otherwise Indestructible book, altering the shape and size of a weapon, shield, or suit of armor (within the limits of its type), or adding mundane upgrades to an item such as Silvering or Strengthening a weapon. This Ritual will not allow erasing of information from the Target Item, and some items - especially those which have recently changed hands or those of extraordinary power - may resist this Ritual's power.

Out of Game: Note - While actively the Target of this Ritual, changes normally allowed only at Logistics or a Crafting Station - such as applying Blacksmithing to Silver a weapon, or scribing a spell from one spellbook into the Target spellbook - may be performed. When doing so, contact your Logistics team to have the item tag updated at the time of Ritual casting or later at their convenience. The item's basic type may not be changed

For example, a Blunt weapon may not be made into a Polearm, nor may a Short Sword be made into a Long Sword.

In-game information may not be removed.

For example, entries may not be erased from an enchanted journal.

Similarly, a stolen item may not have its physrep transformed using this Ritual, unless the player from which it was stolen chose to keep the original physrep and forfeit their right to attempt to find the item in-game via its physrep. This Ritual may otherwise be used to provide an in-game explanation for a changed physrep on an item, so long as the item's in-game functionality does not otherwise change. Should this Ritual be cast on an Artifact, it is up to Plot to determine the results.


Difficulty and Reagents

Difficulty:
Reagent Cost:
Effect:
1
3