Eternal Forest/Blighted Forest

Ritual #:
33
Ritual Aspect:
Earth/Necromantic
Catalyst:
Yes
Casting Time:
10 Minutes
Type:
Enchantment
Treasure Policy Exempt:
Yes
NPC Only:
No
Duration:
20 Logistics Periods
May be Extended:
No
Target Spirit:
No
Target Body:
No
Target Location:
Yes
Target Item:
No

Ritual Description:

Eternal Forest allows the Caster to create a ripple of magical energy which extends from the Circle of Power the Ritual is cast in and promotes the increased growth of all trees and forest plant life. The range of this effect is a 1 mile radius for every 5 Formal Ranks (plus applicable Formal Link ranks) the Caster possesses. Over the course of 1 year the Forest so effected within the radius of the Eternal Forest will grow as if 10 years had passed causing small trees to grow to maturity and seedlings to grow into saplings in only a few seasons. The Center of the Effect is a single Tree which must be marked by the Caster with a Rune symbol at least 6 inches x 6 inches on all four sides and which must be within the Circle of Power when the Ritual is cast. This Tree becomes the anchor point for the Earth Magic used to augment the growth of the Forest and either destroying the tree physically, using a Blighted Forest Ritual on it, or using an appropriate Destroy Magic Ritual on it will remove the Runes and cause the effect to fade. Growth already achieved when the Ritual ends will remain.

The Reverse of this Ritual, Blighted Forest, creates a ripple of Necromantic energy which extends from the Circle of Power the Ritual is cast in and causes all trees and forest plant life to sicken and wither, eventually dying, within 1 mile radius for every 5 Formal Ranks (plus applicable Formal Link ranks) the Caster possesses. The Center of the Effect is a single Tree which must be marked by the Caster with a Rune symbol at least 6 inches x 6 inches on all four sides and which must be within the Circle of Power when the Ritual is cast. Once the Ritual is successfully cast the tree is infused with chaos and necromantic magic, sickening and warping the tree into a semi-sentient creature of necromantic power. For every moon (month) that passes while a Blighted Forest effect remains the Forest will suffer as if a year of drought had occurred and large areas of the forest trees will die and rot as if years had passed. Destroying the Center Tree, casting an Eternal Forest Ritual on it, or casting a Destroy Magic Ritual on it will end the Blighted Forest effect however all loss of plant life already sustained will remain and trees which are sickening may still continue to die at a natural rate.

Multiple castings of Eternal Forest (or Blighted Forest) do not stack in how fast the forest is promoted to grow. Areas under the effects of both an Eternal Forest and a Blighted Forest Ritual will have unique effects- trees will grow quickly only to rot and decay within a few days, other trees may spring back to life from logs on the ground, etc. The Plot team will determine the exact interaction of the two Rituals should they be in the same territory.


Difficulty and Reagents

Difficulty:
Reagent Cost:
Effect:
7
3