The Enhance Armor Ritual will create a seed of magical force within the Targeted suit of armor. Once per Logistics period, at the completion of an Armor Refit, the user gains temporary Armor Points equal to the current Armor Points granted by the suit of armor. These Armor Points will go away after 10 minutes, until expended, or if the Armor is removed. The temporary Armor Points will go away first and cannot be refit or repaired in any way (such as by the Mend Armor effect). The Enhance Armor Ritual will fail to activate if the character has any temporary Armor Points (such as from a previous usage of Enhance Armor) at the time it's used.