Cosmetic Transformation allows a Caster to modify the physical appearance of the Targeted creature, if it has a Spirit, in many ways. The Target of this Ritual is Spirit which means that the new physical form granted will remain through Resurrection or other Body-Reforming abilities. The Caster is able to make non-magical alterations to the features of the Target including: \n- Altering Hair, Eye or Nail Color (color does not need to be natural) \n- Adding or Removing non-Ritual Tattoos or blemishes \n- Adding or Removing small deformities (for example vampiric teeth or a third nostril) \n- Altering the speech patterns of the Target (to repair a speech problem or create one) \n- Altering the posture of the Target (for example to remove or add a limp).
Cosmetic Transformations can never override a Species Requirement or Game Skill Requirement such as required Prosthetics for a species. If an attempt is made to remove a Species Requirement the Ritual will appear to work briefly before the Target returns to the appearance they had before. Cosmetic Transformations are not powerful enough to disguise the identity of the Target (for example it cannot rearrange bone structure or affect weight significantly). Changes made by Cosmetic Transformation are considered to be the characters base Body and will always be with them.
For example, hair changed to a new color will continue to grow in this new color unless dyed or changed again via Cosmetic Transformation.
Out of Game: All Physical Representations for the Target must be supplied by the Target and/or Caster at the time of Casting. Failure to do so will cause this Ritual to fail without Backlash as if all required components are not available.