This Ritual summons one or more Skeletal Undead. This Ritual also allows the Caster to control the Skeletal Undead summoned; note that the Undead summoned by this Ritual will last until destroyed but the Caster's control lasts only 5 days. The number of Undead summoned varies by ranks of Formal Magic according to the Undead being summoned. The Ritual Caster must remain with them at all times, unless a specific order is issued. Once this simple order is issued, the Undead will attempt to carry out the order. The Ritual Caster is the only one (short of Battle Magic) who may order and control the Undead; the Ritual Caster may not issue an order such as “Obey all of <person’s> commands to you”. Summoned Skeletal Undead may only follow simple commands with one objective; these commands may not involve decision-making and may not be longer than 20 words. Examples of acceptable commands are: Kill them, defend me, hold them, pick the sword up, or attack her. Examples of unacceptable commands are: follow their orders, if <x> happen do <y>, kill anything you see if <z>. Whether a command is acceptable or not is left to the discretion of the local Plot or Marshal. The specific type of Undead summoned is equal to the difficulty the Ritual Caster is willing to undertake.
Out of Game: Your local campaign Plot Team must be notified before the casting of this Ritual and will supply a stat card at each event. Statistics for a monster may change between events; the summoned Undead must use the latest statistics regardless of when it was summoned. In some cases the Caster must offer up someone else to take the place of the summoned Undead for the duration of the Summoning - thus supplying a Participant to play their monster(s). However, REFUGE Plot reserves the right to substitute a staff member or other volunteer for part or all of the interaction with the summoned Undead. The person playing the Undead must abide by the personality requirements and directives given to them by the Ritual Marshal or member of their Campaign Plot Team. Failure to do so may result in the termination of the role and the loss of the Undead.