Bountiful Harvest/Blighted Crop

Ritual #:
10
Ritual Aspect:
Earth/Necromantic
Catalyst:
Yes
Casting Time:
10 Minutes
Type:
Enchantment
Treasure Policy Exempt:
Yes
NPC Only:
No
Duration:
Special
May be Extended:
No
Target Spirit:
No
Target Body:
No
Target Location:
Yes
Target Item:
No

Ritual Description:

Bountiful Harvest allows the Caster to create a ripple of magical energy which extends from the Circle of Power the Ritual is cast in and promotes the fruitful growth of all cultivated plant life. The range of this effect is a 1 mile radius for every 5 Formal Ranks the Caster possesses (plus any applicable Formal Linked Formal Ranks). Bountiful Harvest's exact effects are dependent on when they are cast. If cast out of the growing season for an ecological region there is no effect on the crops and harvests of the fields within the radius effect. If cast during the growing season, however, or while crops are being planted the Ritual will remain in effect for the entire season until the crops and fields are harvested. In many regions farmers are able to grow two crops a year meaning the second crop on a given field will not benefit from the Bountiful Harvest effect unless a new Ritual is cast. Plants affected by a Bountiful Harvest, if they are affected for the entire growing season, can provide up to triple the food they would normally harvest.

Your local Plot Team will determine how much surplus is gained at Harvest for Rituals cast after the crops have been sown depending on game world factors such as time remaining until Harvest, local weather patterns, etc. They will also determine what effects may occur, if any, if the Ritual is cast outside the growing season for some reason.

The reverse of this Ritual, Blighted Crop, causes crops to sicken and wither within the radius of 1 mile for every 5 Formal Ranks the Caster possesses (plus any applicable Formal Linked Formal Rank) extending from the Circle of Power in which the Ritual was cast. Crops so blighted will produce no food if Blighted when sown and, if the Ritual is cast after the crops are planted, Plot will determine how much of an impact, combined with game world issues such as weather or time remaining to Harvest, the Blighted Crop will have on the food production of a given field.

Both versions of this Ritual end for individual fields when the Crop is harvested and end within the Radius effect when the first frost of Autumn (or the equivalent in alternate climates) touches the ground. Unless otherwise stated by Plot, this Ritual has no effect on non-cultivated plants (non-field or farmed) or animals in any way. A Bountiful Harvest Ritual will counteract a Blighted Crop Ritual and vice versa (neither will take further effect).


Difficulty and Reagents

Difficulty:
Reagent Cost:
Effect:
5
2